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Updates since 2016-05-01 15:52 UTC up to 2016-05-31 15:52 UTC

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2016-05-30

  • 06:19 UTC (new) (history) 2016-05-30 Jeżycjada mistyczna – wprowadzenie . . . . Marcin Borkowski Od ponad dziesięciu lat jestem wiernym fanem pisarstwa pani Musierowicz. Być może jest to dziwne, że facet w średnim wieku czyta sobie powieści dla nastolatek; być może nawet rodzi to określone podejrzenia. Nie zamierzam się jednak z tego tłumaczyć, tym bardziej, że czytując powieści pani M. znajduję się w doborowym, i to nie tylko damskim towarzystwie. Za to dla ewentualnych wątpiących mam kilka argumentów, które być może skłonią kogoś do sięgnięcia po Jeżycjadę.

2016-05-23

2016-05-17

2016-05-15

  • 04:40 UTC (new) (history) 2016-05-15 debug-on-whatever . . . . Marcin Borkowski Debugging Elisp is sometimes tricky. Some time ago I had an issue with a variant of show-paren-mode. The issue looked like a complete hang of Emacs, when even C-g didn’t help. How to debug that?

2016-05-12

2016-05-10

  • 04:30 UTC (new) (history) 2016-05-10 Preserving the drawing during screen rotation . . . . Marcin Borkowski A rather annoying “feature” of Android is the fact that screen rotation causes recreating the current activity from scratch. While this is quite reasonable, it has an undesired side effect: most data are lost. (What is left is the state of widgets having an id.) In Logeox, this is not what I would like to have: if I rotate my phone (and that might happen by accident!), all my drawings are erased. The problem is: what do I do with it? Quite surprisingly, the solution seems far from obvious. After about an hour of reading and experiments, here’s what I learned and did.

2016-05-04

  • 06:09 UTC (new) (history) 2016-05-04 UI considerations again – undo . . . . Marcin Borkowski As you might have guessed, I pay siginificant attention to UI/UX issues. Since I’ve been implementing undo functionality recently, I thought I’d share a fwe thoughts about it. On the surface, undo seems easy: you record all changes you have made and revert the last one on demand. When you look at details, however, things can get messy.

2016-05-03

  • 03:31 UTC (new) (history) 2016-05-03 All clear . . . . Marcin Borkowski Well, the title of this post does not mean (unfortunately) that I’ve overcome all my design/coding problems (not to mention my life problems…) – it’s just a lame pun relating to the “clear the screen” feature.

2016-05-02

  • 07:25 UTC (new) (history) 2016-05-02 Storing commands again . . . . Marcin Borkowski Two posts ago I wrote about my struggle with the TurtleCommand class. Well, it seems the struggle is over. I’m now in the process of implementing commands, and so far it seems to work fine.

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